import { EBundleName } from "../const/GameEnum"; import { SoundType } from "../const/GameInterface"; export const ESounds ={ So_attack1_sword: { bundle: "Sound", url: "attack1_sword" }, So_attack2_knife: { bundle: "Sound", url: "attack2_knife" }, So_attack3_stick: { bundle: "Sound", url: "attack3_stick" }, So_beast_001: { bundle: "Sound", url: "beast_001" }, So_beast_002: { bundle: "Sound", url: "beast_002" }, So_beast_003: { bundle: "Sound", url: "beast_003" }, So_bgm: { bundle: "Sound", url: "bgm" }, So_boss: { bundle: "Sound", url: "boss" }, So_boss_knife_skill_effect: { bundle: "Sound", url: "boss_knife_skill_effect" }, So_boss_knife_skill_sword: { bundle: "Sound", url: "boss_knife_skill_sword" }, So_boss_stick_skill_boss: { bundle: "Sound", url: "boss_stick_skill_boss" }, So_boss_stick_skill_effect: { bundle: "Sound", url: "boss_stick_skill_effect" }, So_boss_sword_skill_effect: { bundle: "Sound", url: "boss_sword_skill_effect" }, So_boss_sword_skill_word: { bundle: "Sound", url: "boss_sword_skill_word" }, So_click: { bundle: "Sound", url: "click" }, So_fail: { bundle: "Sound", url: "fail" }, So_gems: { bundle: "Sound", url: "gems" }, So_hit: { bundle: "Sound", url: "hit" }, So_popup: { bundle: "Sound", url: "popup" }, So_suit1_hit_1: { bundle: "Sound", url: "suit1_hit_1" }, So_suit1_hit_2: { bundle: "Sound", url: "suit1_hit_2" }, So_suit2_hit_1: { bundle: "Sound", url: "suit2_hit_1" }, So_suit2_hit_2: { bundle: "Sound", url: "suit2_hit_2" }, So_suit3_hit_1: { bundle: "Sound", url: "suit3_hit_1" }, So_suit3_hit_2: { bundle: "Sound", url: "suit3_hit_2" }, So_unlock: { bundle: "Sound", url: "unlock" }, So_use: { bundle: "Sound", url: "use" }, So_win: { bundle: "Sound", url: "win" }, }