大侠
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

38 lines
1.5 KiB

//#region 文件引入
import { _decorator, Button, Component, Label, Node, sp, Sprite,Animation, RichText, SpriteFrame, math } from "cc";
import UIParse from "../../Mgr_UI/UIParse";
import { RankData } from "../../const/GameInterface";
//#endregion 文件引入
const {ccclass, property,menu} = _decorator;
@ccclass("rankitem_Proxy")
export default class rankitem_Proxy extends UIParse{
//#region 节点自动生成
@property(Sprite)
spr_rank: Sprite = null;
@property(Label)
lab_rank: Label = null;
@property(Label)
lab_name: Label = null;
@property(Label)
lab_pass: Label = null;
//#endregion 节点自动生成
@property({type:[SpriteFrame]})
protected mRankBgs: SpriteFrame[] = [];
onButtonClick(button:Button){
/**点击事件触发*/
switch (button) {
default:
ConsoleEx.Log(button);
break;
}
}
setInfo(rankData:RankData){
CNodeUtils.switchText(this.lab_name,rankData.nickName);
CNodeUtils.switchText(this.lab_pass,rankData.passlv <= 21? rankData.passlv.toString() + '关':`全通${Math.floor(rankData.passlv/21)}次`);
CNodeUtils.switchText(this.lab_rank,rankData.rank.toString());
this.spr_rank.spriteFrame = rankData.rank <= 3?this.mRankBgs[rankData.rank - 1]:this.mRankBgs[3];
}
}