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48 lines
1.7 KiB
48 lines
1.7 KiB
//#region 文件引入
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import { _decorator, Button, Component, Label, Node, sp, Sprite,Animation, RichText, EditBox } from "cc";
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import BaseUIForm from "../../Mgr_UI/BaseUIForm";
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import UIMgr from "../../Mgr_UI/UIMgr";
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import { TDAnalyticsMgr } from "../../Mgr_Ge/TDAnalyticsMgr";
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import { GEData } from "../../Mgr_Ge/GeDifine";
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//#endregion 文件引入
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const {ccclass, property,menu} = _decorator;
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@ccclass("RedemptionUI_Proxy")
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export default class RedemptionUI_Proxy extends BaseUIForm{
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//#region 节点自动生成
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@property(Button)
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btn_confirm: Button = null;
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@property(Label)
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lab_exchange: Label = null;
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@property(EditBox)
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ed_exchange:EditBox = null;
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//#endregion 节点自动生成
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onButtonClick(button:Button){
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/**点击事件触发*/
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switch (button) {
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case this.btn_confirm:
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this.exchangeReward()
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default:
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ConsoleEx.Log(button);
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break;
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}
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}
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private exchangeReward()
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{
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const code = this.ed_exchange.string;
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console.log("兑换:", code);
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if(code.length > 0){
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const res = this.mDataMgr.Role.redeemCode(code);
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if(res){
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TDAnalyticsMgr.ins.TrySendtrack(GEData.GEeventName.get_reward, {
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enter_level_id: this.mDataMgr.Scene.getRealLevel(),
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reward_id: code
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});
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this.CloseUI();
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}
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}else{
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UIMgr.Ins.ShowTipsUI("兑换失败,请输入兑换码");
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}
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}
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}
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