大侠
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

149 lines
4.6 KiB

import MesT from "./MesT";
/**
* 全局事件
*/
export enum EGlobalEvent {
E_EMIYT = "E_EMIYT",
//#region 基础事件
停止所有音效 = "停止所有音效",
/**获取添加类型数据 */
GET_CONDITION_VALUE_EVENT = "GET_CONDITION_VALUE_EVENT",
/**更新基础资源数据 */
E_UPDATE_TOKEN = "E_UPDATE_TOKEN",
/**更新基础资源数据 */
E_UPDATE_TOKEN_UI = "E_UPDATE_TOKEN_UI",
/**加载场景切换事件 */
E_LOADING_SCENE_SWITCH = "E_LOADING_SCENE_SWITCH",
/**输入事件KEY */
E_INPUT_KEY = "E_INPUT_KEY",
/**打开UI */
E_OPEN_UI = "E_OPEN_UI",
/**关闭UI */
E_CLOSE_UI = "E_CLOSE_UI",
/**根据UIForms关闭 */
E_CLOSE_UIFORMS = "E_CLOSE_UIFORMS",
/**打开UI事件返回 */
E_UI_OPEN_CALL_BACK = "E_UI_OPEN_CALL_BACK",
/**关闭UI事件返回 */
E_UI_CLOSE_CALL_BACK = "E_UI_CLOSE_CALL_BACK",
/**每天 每周 每月刷新时调用 */
E_UI_TIME_REFRESH = "E_UI_TIME_REFRESH",
/**侧边栏进入 */
E_CHECK_CEBIAN_LAN ="E_CHECK_CEBIAN_LAN",
/**获客方式正式进入 */
E_FEED_ENTER_GAME ="E_FEED_ENTER_GAME",
/**检查进入游戏时的场景值 */
E_CHECK_ENTER_GAME_SCENE_VALUE = "E_CHECK_ENTER_GAME_SCENE_VALUE",
//#endregion
//#region 引导事件
E_GUIDE_TO_NEXT = "E_GUIDE_TO_NEXT",
E_TRY_EXECUTE_GUIDE = "E_TRY_EXECUTE_GUIDE",
GUIDE_COMPLETE_EVENT = "GUIDE_COMPLETE_EVENT",
GUIDE_SHOW_FINGER = "GUIDE_SHOW_FINGER",
GUIDE_HIDE_FINGER = "GUIDE_HIDE_FINGER",
//#endregion
//#region 红点更新
E_RED_UPDATE = "E_RED_UPDATE",
//#endregion
//#region 小游戏事件
/**小游戏暂停 */
E_MINIGAME_PAUSE = "E_MINIGAME_PAUSE",
//#endregion
/**刷新战斗力显示 */
REFRESH_FIGHTING = "REFRESH_FIGHTING",
/***刷新战斗状态 */
REFRESH_FIGHT = "REFRESH_FIGHT",
/***改变战斗模式 */
CHANGE_FIGHTING_TYPE = "CHANGE_FIGHTING_TYPE",
/**解锁灵魂状态 */
UNLOCK_SOUL = "UNLOCK_SOUL",
/**御剑状态改变 */
CHANGE_SOUL = "CHANGE_SOUL",
/**刷新任务 */
REFRESH_TASK = "REFRESH_TASK",
/**刷新小怪 */
REFRESH_XIAOGUAI = "REFRESH_XIAOGUAI",
/**任务完成 */
FINISH_TASK = "FINISH_TASK",
/**主功能解锁 */
UNLOCK_MAINPAGE = "UNLOCK_MAINPAGE",
/**打开主功能页面 */
OPEN_MAINPAGE = "OPEN_MAINPAGE",
/**Boos完成 */
BOSS_SUCCESS = "BOSS_SUCCESS",
/**Boos失败 */
BOSS_FAIL ="BOSS_FAIL",
/**进入新场景 */
ENTER_NEW_SCENE = "ENTER_NEW_SCENE",
/**游戏主界面准备完毕 */
MAINUI_READY = "MAINUI_READY",
/**刷新速度 */
REFRESH_SPEED ="REFRESH_SPEED",
/**结算一次 */
EARN_ONCE ='EARN_ONCE',
/**攻击一次 */
ATTACK_ONCE = "ATTACK_ONCE",
/**播放攻击动画 */
ROLE_PLAY_ANIMATION = "ROLE_PLAY_ANIMATION",
/**播放怪物受击动画 */
ROLE_ENEMY_HIT_ANI = "ROLE_ENEMY_HIT_ANI",
/**敌人死亡 */
ENEMY_DEATH_COIN = "ENEMY_DEATH_COIN",
/**敌人源气币掉落 */
ENEMY_TJ_COIN = "ENEMY_TJ_COIN",
/**功法提升 */
UP_GONGFA = "UP_GONGFA",
/**启用新武功 */
USENEW_WUGONG = "USENEW_WUGONG",
/**换武器 */
EXCHANGE_WEAPON = "EXCHANGE_WEAPON",
/**商店解锁 */
SHOP_UNLOCK = "SHOP_UNLOCK",
/**商店升级 */
SHOP_UPLV = "SHOP_UPLV",
/**VIP刷新 */
SHOP_REFRESH_VIP = "SHOP_REFRESH_VIP",
/**商品刷新 */
SHOP_REFRESH = "SHOP_REFRESH",
/**商店CD状态改变 */
SHOP_CD_STATE = "SHOP_CD_STATE",
/**商店刷新次数刷新 */
SHOP_REFRESH_TIME = "SHOP_REFRESH_TIME",
/**商店道具锁定状态 改变 */
SHOP_GOODS_LOCKSTATE = "SHOP_GOODS_LOCKSTATE",
/**产业解锁 */
RES_UNLOCK = "RES_UNLOCK",
/**道具更新 */
ITEM_UPDATE = "ITEM_UPDATE",
/**离线信息刷新 */
OUTLINE_UPDATE = "OUTLINE_UPDATE",
/**签到全部领奖完成 */
SIGNIN_DONE = "SIGNIN_DONE",
/**珍宝阁有购买行为 */
TREAS_BUY = "TREAS_BUY",
/**重新开始新游戏(重生) */
RESTART_NEWGAME = "RESTART_NEWGAME",
/**是否显示主页底部节点 */
SHOW_MAINTOP_BUTTOM = "SHOW_MAINTOP_BUTTOM",
/**试炼领奖刷新 */
TRIALREWARD_REFRESH = "TRIALREWARD_REFRESH",
/**异兽刷新 */
REFRESH_MUTATE = "REFRESH_MUTATE",
/**功法刷新 */
GONGFA_REFRESH = "GONGFA_REFRESH",
/**添加桌面快捷方式 */
ADD_SHORTCUR = "ADD_SHORTCUR",
/**开始播放套装技能 */
PLAY_SUIT_SKILL = "PLAY_SUIT_SKILL",
/**观看视频成功 */
WATCH_AD_SUCCESS = "WATCH_AD_SUCCESS",
}
MesT.packE(EGlobalEvent);
window["EGlobalEvent"] =EGlobalEvent;